Student recipes for your classroom

Back to Back

Materials: none

  1. One child is “it,” and the other players move around in a designated area.
  2. When “it” yells “back to back,” all the players must find a partner and touch backs with them. When “it” says “face to face,” the partners turn around and shake hands.
  3. Players begin moving around again. When “back to back” is called, they must find a new partner. “It” tries to get a partner, too, and the child left out becomes the new “it.”

Capture the Bacon

Materials: eraser or other small object

  1. Divide the class into two teams and have them stand behind two lines about 40 feet apart.
  2. Have the children number off on each team. (Two children will have the same number.)
  3. Place the “bacon” (eraser) between the two teams, and then call out a number. The two children with that number try to “capture the bacon” and run it back to their line without being tagged by the other player. The child who successfully does this gets a point for her team, but if she is tagged in the process, the other player earns a point for her team.
  4. The team with more points after all the numbers are called wins the game.

Duck, Duck, Goose

Materials: none

  1. Children form a circle and one child is chosen to be “it.

  2. “It” walks around the outside of the circle saying “duck” as he touches each player on the head. Players squat down as they are tapped.
  3. If “it” touches a child and says “goose,” that child must chase “it” around the circle before “it” can get back to “goose’s” place. If “it” is caught, he or she must sit in the center of the circle. “Goose” then becomes “it” and the game continues.

Build the Castle

Materials: long jump rope

  1. Choose two people to hold the rope.
  2. The other players form a straight line and take turns jumping over the rope. The rope begins on the ground, but after everyone has had a turn, it is raised a few inches. If a child’s foot touches the rope, she is out of the game.
  3. Continue raising the rope until there is just one child left who can jump the height.
  • A similar game called “school” can be played. When the rope is on the ground it is called “kindergarten.” Each time the rope is raised, it is called “first grade,” “second grade,” and so on.

Midnight

Materials: none

  1. Draw two lines about 40 feet apart. The children pretend to be sheep and stand in their “fold” behind one line.
  2. One child is chosen to be the “fox.” The “fox” stands in his “den” behind the opposite line.
  3. The “fox” and the “sheep” come out and start wandering around the “meadow” between the two lines. The sheep ask the fox, “What time is it?”, and the fox answers, “Five o’clock,” or “nine o’clock,” or whatever. When the fox answers, “Midnight,” all the sheep scramble for their fold.
  4. The sheep tagged become foxes and the game continues until one sheep is left, who then becomes the new fox.

Limbo

Materials: broomstick or similar long stick

  1. Select two children to hold the broomstick at chest level.
  2. The rest of the children form a single line and take turns wiggling under the broomstick. If they touch it, they are out of the game.
  3. The game continues as the broomstick is lowered each time. When only one child is left, begin the game again.
  • Play some lively music for the children to dance to as they limbo.

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